EVOLUTIONARY CONSUMERS IMPLY MONOPOLIES EXIT

DOIhttp://doi.org/10.1111/iere.12318
AuthorPatrick Hummel,R. Preston McAfee
Published date01 November 2018
Date01 November 2018
INTERNATIONAL ECONOMIC REVIEW
Vol. 59, No. 4, November 2018 DOI: 10.1111/iere.12318
EVOLUTIONARY CONSUMERS IMPLY MONOPOLIES EXIT
BYPATRICK HUMMEL AND R. PRESTON MCAFEE1
Google Inc., U.S.A.; Microsoft Corp.,U.S.A.
We address the question of how a monopolist should price when facing evolutionary consumers who gradually
move in the direction of following their optimal strategy but may make temporary suboptimal choices. We show
that under a broad generalization of the most commonly used model of evolution, the monopolist will set a path
of prices such that all consumers eventually stop purchasing the monopolist’s product.
1. INTRODUCTION
Although a standard rationalist paradigm assumes that individuals optimize instantaneously,
the assumption of full rationality on the part of economic agents has been widely questioned
in the literature (see Camerer et al., 2004, for an extensive collection of essays related to this).
For most people, optimizing is costly, and even with good intentions, mistakes are made. Many
people are not on the optimal cell phone plan given their usage, use credit cards with dominated
terms (Ausubel, 1991), and do not save enough for retirement (Bernheim et al., 2001). Product
adoptions often follow an “S-shaped” pattern, reflecting a period in which the adoption rate
increases as awareness increases, followed by a diminishing rate as the set of people available
to adopt dwindles.
The fact that the assumption of full rationality may not be satisfied has prompted an exami-
nation of alternative models. Evolutionary models have been a particularly popular choice, as
they provide a compelling framework for understanding how people actually behave. These
models typically have the property that individual decisions are eventually optimal and, in a
static environment, improve over time. Evolutionary models have been extensively studied as a
model of game play since Maynard Smith and Price (1973) introduced the concept of evolution-
arily stable strategies, and the literature is generally supportive of their use in modeling game
play. For instance, evolutionary models have been applied to a wide range of problems such
as crime (Cressman et al., 1998), firm market shares (Mazzucato, 1998), industrial dynamics
(Klarl, 2008), livestock management (Gramig and Horan, 2011), portfolio selection (Bomze,
2000), the prisoner’s dilemma (Epstein, 1999), public goods (Brandt et al., 2006), technological
innovation (Windrum, 1999), tourism (Accinelli et al., 2009), and value chains (Cantner et al.,
2016).
As noted in Weibull (1998a), the most widely used model of evolution in the literature is
the replicator dynamics, which was first developed by Taylor and Jonker (1978).2Under the
replicator dynamics, the rate at which the fraction of players who employ a particular strategy
changes is directly proportional to the difference between the average payoff obtained by
players who employ that strategy and the average payoff of all the players. Such evolutionary
models based on the replicator dynamics have been used successfully in a myriad of applications
Manuscript received March 2017; revised July 2017.
1We thank the editor and the anonymous referee for comments and suggestions. Please address correspon-
dence to: Patrick Hummel, Google Inc., 1600 Amphitheatre Parkway, Mountain View, CA 94043, USA. E-mail:
phummel@google.com.
2Cressman and Tao (2014) also note that “the replicator equation is the first and most important game dynamics
studied in connection with evolutionary game theory.”
1733
C
(2018) by the Economics Department of the University of Pennsylvania and the Osaka University Institute of Social
and Economic Research Association

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